Wojtek Rak’s Portfolio


Hello! My name is Wojtek Rak and this is my portfolio. I’m a programmer focused on games and graphics programming, currently based in Montreal, Canada. You can see some of my project on the right side of this very page. 

I’m currently looking for a new full time position.

I’m also actively working on my first full commercial game, SUPER SHAPESHOOTER, which is available on Steam in Early Access.

I hold a BSc in Computer Science (2014–2017) and an MSc in High Performance Graphics and Games Engineering from The University of Leeds (2023–2024).

Between getting my BSc and MSc, I spent six years (2017-2023) working as a full-stack developer making accounting software at a local company (while also developing games in my spare time).

Beyond programming, I also enjoy making music and playing a variety of electronic and acoustic instruments.

Contact Me

email
resume
bluesky
github
youtube


THE BROKEN TIME MACHINE is a short game developed in less than 48 hours for a game jam. I built it using Godot, learning the engine from scratch during the jam.

Despite the tight time constraints and the game’s very small scope and simple nature, the project was very well received and continues to be my most popular free project on itch.io.

Links:
Itch.io Page

Video Sample
 (2021)