Wojtek Rak’s Portfolio


Hello! My name is Wojtek Rak and this is my portfolio. I’m a programmer focused on games and graphics programming, currently based in Montreal, Canada. You can see some of my project on the right side of this very page. 

I’m currently looking for a new full time position.

I’m also actively working on my first full commercial game, SUPER SHAPESHOOTER, which is available on Steam in Early Access.

I hold a BSc in Computer Science (2014–2017) and an MSc in High Performance Graphics and Games Engineering from The University of Leeds (2023–2024).

Between getting my BSc and MSc, I spent six years (2017-2023) working as a full-stack developer making accounting software at a local company (while also developing games in my spare time).

Beyond programming, I also enjoy making music and playing a variety of electronic and acoustic instruments.

Contact Me

email
resume
bluesky
github
youtube


PACKAGE PANIC: Always On Time is a game created in the Unity game engine 48 hours for the 46th Ludum Dare game jam.

The game centers on delivering packages in a small town using a kei truck, where the environment becomes increasingly unsafe with each passing day.

A key feature of the game is its over the top player character animation, achieved by blending ragdoll physics with traditional skeletal animation.


Links:
Itch.io Page
Ludum Dare Page


 (2020)